Drake, Asher Rune

Asher Rune Drake
Drake, Asher Rune

ASHER DRAKE is an enigmatic youth whose quiet exterior belies a rich inner world of creativity and insight. With a passion for art, literature, and music, he navigates the complexities of adolescence with a thoughtful demeanor. Deeply bonded to his twin sister, Ember, Asher shares a unique connection that transcends the typical sibling relationship, hinting at mysteries yet to unfold. As he approaches his thirteenth birthday, unexplained events begin to stir beneath his calm surface, suggesting that Asher is no ordinary teenager but a key player in a heritage steeped in magic and ancient secrets.

Caster Classes

Caster Classes

ALCHEMIST

ALCHEMISTS manipulate and control elemental majick, working with the natural forces of fire, water, earth, air, and other elemental energies. Symbolized by the Greek letter Phi, which is often associated with the golden ratio, representing perfect beauty and harmony, which aligns with the Alchemist’s pursuit of elemental balance and transfiguration.

APOTHECARY

APOTHECARIES specialize in healing majick, utilizing potions, herbs, and magical remedies to heal injuries, diseases, and enhance vitality. Symbolized by the Greek letter Chi, which resembles a cross, a symbol historically linked to health and healing, mirroring the Apothecary’s role in healing and medicine.

ARCANTOR

ARCANTORS are experts in arcane majick, tapping into celestial, temporal, and pure magical energy to cast spells, enchant objects, and manipulate raw magic forces. Symbolized by the Greek letter Theta, which is used in various mathematical and scientific contexts to denote unknown variables, aligning with the Arcantor’s mastery over the mysterious and profound arcane energies.

CHIMERA

CHIMERAS are masters of transmutation majick, skilled at transforming materials, living beings, or even themselves into other forms. Symbolized by the Greek letter Delta, which symbolizes change, especially as it is the scientific symbol for change in variables, appropriate for the Chimera’s ability to undergo and enact transformation.

ENIGMA

NYXIANS wield shadow majick, able to manipulate the light to cast darkness, to cast shadows, and blend into or control the shadows around them. A Nyxian has the ability to do illusory majick, much like a Mirager, but the illusions are cast with shadows. Nyxians can travel through shadows, much like teleportation, or even animate shadows. Symbolized by the Greek letter Omega, which signifies great power and the end, symbolizing the Nyxian’s ultimate control over shadows and the metaphoric ‘end’ of light they can bring through darkness.

PSION

MIRAGERS are masters of illusory majick, capable of creating realistic illusions, altering perceptions, and manipulating others senses (what they see, hear, feel, taste, etc.). Symbolized by the Greek letter Psi, which is often associated with the psyche and paranormal phenomena, making it a fitting symbol for the Mirager’s ability to manipulate perceptions and create illusions, tapping into and altering the mental and visual realms.

ORACLE

ORACLES possess divinatory majick, allowing them to see into the future, have visions of potential outcomes, or read omens and signs. Telepathy. Telekinesis. Natural Empath. Symbolized by the Greek letter Gamma, which resembles a divining rod, can be seen as a symbol for introspection and receiving wisdom, appropriate for the Oracle’s role in divination and foresight.

CASTER HYBRIDS

APEX

APEX Casters are single-class Casters, meaning they exhibit attributes from only one class. Apexes are the second rarest, but those that exist ONLY exhibit attributes from one of the following classes: Alchemist, Chimera, Enigma, or Arcantor.

Apex Class also refers to any hybrid Caster’s primary/strongest class, and will be the class that appears first when a Caster’s Abraxas appears on their thirteenth birthday.

PARADOX

PARADOX Casters are hybrid Casters that exhibit abilities from two Caster classes, capable of mastering both.

Paradox Casters always exhibit abilities from TWO of the same classes that are limited to Apexes (Alchemist, Chimera, Enigma, Arcantor).

TREBLE

TREBLE Casters are hybrids that exhibit abilities from three Caster classes, capable of mastering all three.

They are limited to the following groupings:

  • Alchemist/Chimera/Enigma
  • Apothecary/Psion/Oracle
  • Arcantor/Alchemist/Chimera
  • Arcantor/Chimera/Enigma
  • Arcantor/Enigma/Alchemist

TETRARCH

TETRARCH Casters are hybrid Casters that exhibit abilities from four Caster classes, capable of mastering all of them.

They are limited to the following groupings:

  • Arcantor/Alchemist/Chimera/Enigma
  • Arcantor/Apothecary/Psion/Oracle
  • Arcantor/Alchemist/Apothecary/Chimera
  • Arcantor/Chimera/Psion/Enigma
  • Arcantor/Enigma/Oracle/Alchemist

PENTACLE

PENTACLE Casters are hybrid Casters that exhibit abilities from five Caster classes, capable of mastering all of them.

They are limited to the following groupings:

  • Arcantor, Alchemist, Chimera, Psion, Enigma
  • Arcantor, Chimera, Enigma, Psion, Alchemist
  • Arcantor, Enigma, Alchemist, Apothecary, Chimera

HEXON

HEXON Casters are hybrid Casters that exhibit abilities from six Caster classes, capable of mastering all of them.

They are limited to the following groupings:

  • All Classes except Arcantor

PARAGON

PARAGONS are the rarest of hybrids that exhibits abilities from all other seven Caster classes, capable of mastering all of them.

ABRAXAS

ABRAXAS, said to be the origin of the supreme magical word “abracadabra” (meaning “harm me not”), is the most common name for the triquetra and circle mark that forms on Casters on their 13th birthday. Also called a Cicatrix, which means “scar” (and acts like a amulet achieved through rites of passage in many non-Caster cultures); also obscurely and lesser known as a psychodithographos (meaning “soul/mind identifying mark”).

THE Abraxas with have slight shading (like the coloring of a tattoo) in the sections correlating with the class(es) of the Caster; the color of the shading of all relevant sections—whether 1, 2, or 10 (only in the case of Paragons)—is determined by their Apex class. Below is the list of classes with their corresponding colors:

  • ALCHEMIST (phi)
  • APOTHECARY (chi)
  • CHIMERA (delta)
  • PSION (psi)
  • ENIGMA (omega)
  • ORACLE (gamma)
  • ARCANTOR (theta)

ABRAXAS, said to be the origin of the supreme magical word “abracadabra” (meaning “harm me not”), is the most common name for the triquetra and circle mark that forms on Casters on their 13th birthday. Also called a Cicatrix, which means “scar” (and acts like a amulet achieved through rites of passage in many non-Caster cultures); also obscurely and lesser known as a psychodithographos (meaning “soul/mind identifying mark”).

IN this example, the Abraxas indicates that the Caster is a Tetrarch (exhibiting abilities of 4 classes), with their Apex class being Arcantor, and their other three classes being Alchemist, Chimera, and Enigma

IN this example, the Abraxas indicates that the Caster is a Pentacle (exhibiting abilities of 5 classes), with their Apex class being Alchemist, and their other four classes being Arcantor, Chimera, Enigma, and Psion.

IN this example, the Abraxas indicates that the Caster is a Paragon (exhibiting abilities of all 7 classes), with their Apex class being Chimera.

Characters

Caster Chronicles

Caster Chronicles

THE CASTER CHRONICLES is an enthralling seven-book series that weaves a rich tapestry of mystery, magic, and destiny. Set in the hidden town of Willowycke, Maine, a secluded haven for those with magical abilities known as Casters, the story follows the intertwined lives of twins Asher and Ember Drake. Unbeknownst to them, they are born under a prophecy that predicts they will either save or doom the Caster world, depending on their choices and the alliances they form.

As the twins grow older, they begin to uncover the truth about their family’s past and their pivotal role in the Caster community. Their journey of self-discovery takes them through the hidden layers of Willowycke and beyond, as they learn to harness their emerging powers and confront the legacy left by their ancestors. Alongside a diverse cast of friends and foes, Asher and Ember navigate the complex web of their destiny, facing challenges that test their courage, reveal their deepest fears, and ultimately decide the fate of all Casters.

With each book in the series, readers are drawn deeper into the Caster Chronicles universe, exploring ancient prophecies, battling dark forces, and unraveling the mysteries of powerful artifacts like the Wonderspark—a relic believed to hold the key to unimaginable power. The series blends elements of folklore and modern fantasy, crafting a compelling narrative that invites readers to ponder the nature of power, responsibility, and the eternal struggle between light and darkness.

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BOOKS

Click on a cover below to learn more about each book.

Edenfire

EDENFIRE

Casters of Candlewycke, Book 7

SYNOPSIS coming soon…

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Neverafter

Neverafter

Caster Chronicles, Book 4

SYNOPSIS coming soon…

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Firethorn

Firethorn

Casters of Candlewycke, Book 5

SYNOPSIS coming soon…

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10%
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Everdark

EVERDARK

Caster Chronicles, Book 6

SYNOPSIS coming soon…

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10%
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Shadowflame

SHADOWFLAME

Casters of Candlewycke, Book 3

SYNOPSIS coming soon…

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10%
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